Hogwarts Mystery: Quidditch Has Arrived

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On September 5, 2019 Harry Potter: Hogwarts Mystery added Quidditch into the mobile game that’s available for anyone who has gotten passed year 2 chapter 6. This update includes new characters, mini-game, side quest storyline, and location to explore. That being the Quidditch Stadium. The mobile game did feel like it was missing something without the inclusion of this popular sport in the Harry Potter universe since it was so involved in the books and movies. So, it’s nice they finally added this.

I would’ve made this when it originally came out but wasn’t able to get around to writing up this until now due to work. I’ve been enjoying it so far that I still wanted to have this on my blog since I’ve covered almost everything that’s been added to the mobile game.

As part of this release there is a quiz in the Season 1 side quest storyline, so here is everything you need to know to pass during the first chapter:

  • There are seven players on a Quidditch team.
  • There are three hoops in Quidditch.
  • There are four balls used to play Quidditch those are 1 Quaffle, 2 Bludgers, and 1 Snitch.
  • The four positions on a Quidditch team are: Seeker, Chaser, Beater, and Keeper.
  • Scoring a goal is worth ten points.
  • If Gryffindor is winning 180-20 against Slytherin but Slytherin’s seeker catches the Golden Snitch, Gryffindor will win the game 180-170.
  • Hitting a bludger towards the coward is called Blumphing, which is a foul.

The new characters that were added include: Murphy McNully (Quidditch announcer), Skye Parkin (chaser on your house’s team and daughter of the Parkin family who are on Penny’s favorite Quidditch team), Orion Amari (team captain), and Erika Rath (beater on another house’s team). Only Skye and Murphy are individuals you become friends with.

The mini-game that you get to play are Friendlies which are unofficial matches. Each section of the match you have to perform a task similar to the focus “mini-game” from classes. In that you have to get the ring inside the dotted circle. However, if you are slightly off it’s not an automatic fail. In the dead center is Perfect (green), slightly outside is Great (yellow) and close is Good (orange). But unlike the class mini-game you have to drag a blue quaffle towards each of the circles that appear on the screen, typically there are anywhere between two and four with only 12 seconds to complete the task. And you need to get at least one check mark to make the section successful. So you want to get more Great and Perfects than Goods, or you won’t be successful. The more successful you are, the higher you score on the Friendly.


Love ya,

Mae Polzine

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